Auto Credit Based on ColdAerospace's (UPDATE) Velocity - Supersports

Made just to beat Mercuri, surpasses 200m/s and peaks out at 220m/s (780km/h +)

make sure to drive at 10% throttle to achieve top speed! let me know if you need a video explaining why, its complicated

(No XML or tinker used)

GENERAL INFO

PERFORMANCE

  • Total Delta V: 0m/s
  • Total Thrust: 0N
  • Engines: 0
  • Wet Mass: 1,205kg
  • Dry Mass: 1,205kg

STAGES

Stage Engines Delta V Thrust Burn Mass

20 Comments

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    @DrooMulticompany gear ratio is 0.5, when the gear ratio is lower, top speed increases, but acceleration gradually decreases, about throttle the lower it is the faster you will go, but if its too low you will accelerate slowly, 10% throttle is the perfect balance for this equation

    Pinned 1.9 years ago
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    why does it require 10%?

    Pinned 1.9 years ago
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    I did it. I beat it.
    https://www.simplerockets.com/c/cnn1bN/Speedster-X

    9 months ago
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    @ColdAerospace I made a faster Mercuri:
    https://www.simplerockets.com/c/YM7n3b/Mercuri-X

    1.7 years ago
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    @DrooMulticompany mass editing isnt even fair, thats like allowing a 0kg car, ill just reupload a non mass edited verision of this car since i didnt know its suspension was mass edited

    1.8 years ago
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    @ColdAerospace the rules are that you CANNOT mass-edit. I will make a new and revised rule list if needed.

    1.8 years ago
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    @DrooMulticompany + about "he cheated" i just put the mass back at the shocks, barely a difference, still 218m/s topspeed

    1.8 years ago
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    @DrooMulticompany drive at 10% throttle with high physics

    1.8 years ago
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    @ColdAerospace your car isn’t exceeding 186 m/s.

    1.8 years ago
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    @Guido_Mista so he cheated.

    1.8 years ago
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    @Guido_Mista sounds great! ill be checking it out

    1.9 years ago
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    @ColdAerospace ive seen the old modification when it came out too ;) havent played for a long time, kinda wanted to burn my brain a bit more and by coincidence i noticed my simple creation was still geting some use haha.
    Really glad you like it, i may add that im finally motivated to finish my old more realistic project that i started 2 years ago, dropped a pre release sneek peek just today! You might like that one as well. ;)
    Cheers and have a good time!

    1.9 years ago
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    @Guido_Mista YOOO! Its the creator of the whole car! all I did was add an interior, tune the wheels, increase downforce, basically tuning it, im glad you finally saw this

    1.9 years ago
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    @DrooMulticompany about the mass thing, shocks were at 30% on the base model so i dont think he noticed those, the base model also had some part completely massless and dragless for functionality purposes.

    1.9 years ago
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    damn, i thought this looked familiar lol

    1.9 years ago
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    @DrooMulticompany sure

    1.9 years ago
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    @ColdAerospace ok. Just so ya now, you should likely fix it and then release a fixed version.

    1.9 years ago
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    @DrooMulticompany didnt really notice since wet mass = dry mass

    1.9 years ago
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    you violated one of your own rules: you used the tinker panel.

    I don’t know if you know this, but you set the shocks to 30% mass. In fact, almost all of the chassis is mass-edited! This thing’s littered with it! there’s even mass editing on the seat.

    As a result, I believe this entry does not count.

    1.9 years ago
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    @FelixFan1 @Droomulticompany have fun lol

    1.9 years ago

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