I got my hands on a P-51 operators manual >=]. Complete cockpit redesign with all new gauges. I ran out of ways to bind controls so i had to cut out the prop pitch control, but kept manifold pressure binded to the supercharger. Your power settings are based off manifold pressure. On a real p51, you would set rpm and mp seperately. I posted some settings on plaques inside the cockpit to help you out. 45 inches of Hg seems like a good power setting for takeoff when you don’t have added weight. 61inches for takeoff If heavy
- updated propellar performance
- updated dry an wet weight
- now runs off jet fuel instead of battery, meaning aircraft weight will decrease as you burn fuel
- added wartime emergency power
- updated paint scheme, including D-day invasion stripes
- reworked airfoil characteristics
- added engine and contrail effects
- redesigned canopy
- reworked suspension
- rebuilt HVAR rockets with correct velocities
- added Meredith affect to radiator. Its about 90% of the drag created by radiator induction according to my sources
- gear doors and flaps won’t retract until engine is running and hydronic pressure builds
- reworked flap settings
- reworked throttle binding to create smooth throttle scailing
If using additional wing mounted weapons or tanks, move them onto the wing using translate tool set to .5. They are already pre-connected. HVAR rockets are moved by grabbing front stud and moving that. Then go into VIZZY and connect line of code. They are labeled
Slider 1: elevator trim
Slider 2: fire weapons
Slider 3: aileron trim
6 Comments
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15 Künzler
@Jfranz16 I showed this to my dad and since then my dad plays Juno New Origins. You gained a download!
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@Künzler I think that’s probably the greatest endorsement I’ve gotten on here. Thank you very much!