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This Vizzy Program Calculates the length of time you must wait on the Launchpad to be "in plane" with an inclined orbit of a targeted craft or moon. This allows you to launch into orbit without needing an expensive plane change manuever later on.

To use: Select a target in orbit around your current planet. This can be a craft or a moon.
Then Press AG1 to start the Countdown.

Lastly, you can freely max Time Warp, the program will automatically disengage time warp when the countdown expires.

The program will silently modify the targeted orbital inclination if your launch latitude is greater than that inclination.

If you do not understand why. Think about this.. How would you launch into a 0 inclination orbit from a higher latitude than the equator? Your starting position is already out of plane and will never be in plane. Therefore, there is no valid launch window.

GENERAL INFO

  • Created On: Windows
  • Game Version: 1.0.4.0
  • Price: $0k
  • Number of Parts: 1
  • Dimensions: 0 m x 1 m x 1 m

PERFORMANCE

  • Total Delta V: 0m/s
  • Total Thrust: 0N
  • Engines: 0
  • Wet Mass: 1kg
  • Dry Mass: 1kg

STAGES

Stage Engines Delta V Thrust Burn Mass

24 Comments

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    This is AWESOME! Thank you!

    +1 1.2 years ago
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    Oohhh ok got it it’s all good I tweaked it to work again lol@GoldenShadowGS

    1.2 years ago
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    @GoldenShadowGS okay…. That makes complete sense, thank you

    +1 1.2 years ago
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    @Raymondhrdina You have to select a target in orbit of your current planet. Cylero is orbiting the sun, not your current planet

    +1 1.2 years ago
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    When I type cylero for target. It says invalid target. PC

    1.2 years ago
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    @LunaMelodies Its a game bug that I heard of. when you use vec() function in FUNK to create a vector, it causes an exception in IOS. This craft uses that function.

    +1 1.2 years ago
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    No worries, loving your other creations if that helps lol, just tag me again when new launch window fix is up and I’ll be right there :) @GoldenShadowGS

    +1 1.2 years ago
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    @LunaMelodies I was afraid of that. I know of a bug that breaks this on IOS. funk vectors again. We're waiting on a patch.

    +1 1.2 years ago
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    So it automatically activated no matter what I do when first launching, then causes the text prompt “invalid target” because of the auto activate, it then no longer works after getting target and pressing AG1 which I did manually link because it doesn’t work without that either@GoldenShadowGS

    1.2 years ago
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    iOS and I’m on newest version I read the other comments, I’ve updated and also tried all I can to make it work@GoldenShadowGS

    1.2 years ago
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    @LunaMelodies What platform are you on? Explain what all happened.

    1.2 years ago
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    Hey so I followed instructions exactly but it’s not working is there something I’m missing?

    1.2 years ago
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    @GoldenShadowGS Oh I figured it might have something to do with that. Well considering it works in 1.0.4 and that mobile is updating soon, take my preemptive upvote.

    +2 1.2 years ago
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    @IMULAerospaceIndustries I talked to a Pedro, This craft is made for Version 1.0.4. Mobile is in 0.9.926
    Thats why its not working for you. Not until Mobile is updated.

    +2 1.2 years ago
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    @GoldenShadowGS The log doesn’t tell me, it just says there is one; yes; iOS.

    1.2 years ago
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    @IMULAerospaceIndustries What is the error? Are you on the latest version of the game? what platform are you on?

    +2 1.2 years ago
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    @GoldenShadowGS When I look at the log of the command chip it says there’s an error, I’ve tried it in downloaded systems and the stock one, can’t tell where it’s going wrong because I don’t use Vizzy…

    1.2 years ago
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    @IMULAerospaceIndustries Do you have a way to show me what you did so I can figure out whats going wrong for you? Like uploading a video to youtube?

    1.2 years ago
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    @GoldenShadowGS I tried that too and it still just sits there

    1.2 years ago
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    17.2k CanadaDucK

    I just wanted to say thank you for your Docking Assistant UI Vizzy Program, I have it Loaded on all my Builds! For me at least, it made Docking a Favourite thing, instead of a Dreaded thing, and actually changed the game for me. After I found your program, my passion to Design things that Dock went crazy, as you can see from my Page. Thanks Again!

    +4 1.2 years ago
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    @IMULAerospaceIndustries You are meant to press AG1 to activate it. Not just selecting a target

    +2 1.2 years ago
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    @GoldenShadowGS Nothing at all. It says “Press AG1 to calculate next launch window” and when I target a moon, nothing at all happens.

    1.2 years ago
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    @IMULAerospaceIndustries It does nothing at all? or Says Invalid target?

    1.2 years ago
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    AG1 isn’t on the craft by default, and when I add batteries and something wired to AG1 it still does nothing. Does it have something to do with me playing in RSS?

    +3 1.2 years ago

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