This, is Herbert, a light missile frigate or known as the "Skirmisher". This ship was developed by the Cylero's Space Navy to protect its territory and execute offensive missions.

This 90.1m long ship has light magnesium armour, generators for its energy and a single full flow staged cycle methane engine, also it has a huge arsenal of torpedos, it has 2 sets, and 12 torpedos each, thus a total of 24 torpedos in its inventory.

Controls:
-Basic spacecraft controls
-Slider 1 for the piston(more details about it on the 4th image)

This is all for today, and have a good day

GENERAL INFO

  • Created On: Android
  • Game Version: 1.2.107.0
  • Price: $129,664k
  • Number of Parts: 90
  • Dimensions: 90 m x 29 m x 24 m

PERFORMANCE

  • Total Delta V: 6.8km/s
  • Total Thrust: 10.7MN
  • Engines: 1
  • Wet Mass: 1.44E+6kg
  • Dry Mass: 1.83E+5kg

STAGES

Stage Engines Delta V Thrust Burn Mass
1 1 6.8km/s 10.7MN 6.5m 1.44E+6kg

2 Comments

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    1,273 JustmeSean

    @xiaf, this spaceship is something could be new in your perception of sci-fi, this is a realistic space combat ship, and they look like this is because of its surface area to mass ratio, you can use any shape for your spaceship but the most efficient ones (having alot of surface area with less mass) are shapes like cubes, spheres and cylinders. And the sphere is the best shape for a spaceship with a realistic setting, because it can face at any direction which is important due to ships attacking from any sides and angles, but its very impractical, due to being tricky to put stuff around and inside it, but if you can fit something inside, there will be some waste space. So, lets move to the next best shape for this job, a cylinder, cylinders are very practical and yet hass low mass to its surface area, with this shape, you can make it longer and wider at your will and can fit stuff easily, and it can still face at all directions. But you may asking, why pursue efficiency on just shapes? Well, its because every kilogram in this ship Matters, the thing with this ship or all realistic spaceships is that they should reduce dry mass as much as possible, cree modules, missiles, guns, lasers, engines, radiators, everything but fuel are dry mass you need to reduce it while having necessary equipment and weapons to can carry out missions and pack a punch by reducing its mass, the ship can achieve very high efficiency to do stuff like evade attacks, travelling to different celestial bodies, etc. So, mass matters here in realistic space combat

    28 days ago
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    0 xiaf

    This doesn't look like a spaceship. It looks like a missile

    29 days ago

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