Auto Credit Based on PeriapsisCo's c5

Take the redirect for fixed bugs!

https://www.simplerockets.com/c/032B5x/Mechanical-Tractor-0-9-1-Mobile-Friendlier Mobile Friendlier version with FIXES! (not compatible with ICE)

Do you want your device to explode? Boy, do I have the thing for you!

A Warning: Run this vehicle in slow motion(like 1/7 speed) as the engine, transmission clutch packs, and front wheels tend to break. If you can, pause the game during the loading screen to ensure you can enable sloe motion as soon as you unpause. Ultra physics and ragdoll recommended.

Also, I noticed that the 3/4 clutch pack is missing 2 prongs, if it is a problem take the red part and 3x symmetry it. I'm still looking for a fix to the front wheels, for now run in a super slow mo. Space out the "wishbone" bars a little more from the driveshaft, and remember to move the respective hinges too.

This mechanical monstrosity includes most of the things a vehicle needed to move, including..
A rocket powered inline 6 piston engine, with piston offset and Vizzy timing
A spring-safe clutch (not needed to shift)
A transmission with 4 gears and a reverse, with Vizzy assisted sequential shifting)
A transfer gear set to power the front wheels
Driveshafts and halfshafts to transfer rotation of the engine
2 differentials with variable slip technology
Independent suspension for every wheel
Steering
And a ton of lag! This vehicle can get up to 14 m/s and climb some slopes, and can tow at least 5 tons of weight.

Controls:
AG 1-6: Piston Firing Control(turn off specific pistons)
AG 7: Clutch(not needed to shift)
AG 8: Transfer Gear Clutch(Engage 4WD)
Yaw(use slider): Steering
Slider 2: Transmission Control (-1: Reverse, -0.75: G1, -0.25: G2, 0.25: G3, 0.75: G4, 1: Neutral)
Brake: Vary Differential Slip

A Note: This craft wasn't throughly tested because my phone can no longer run it. Instead, I had to run each individual part with an electric motor to ensure they worked properly, then assembled the craft once it was ready. Progress will resume once I have PC access.

GENERAL INFO

  • Predecessor: c5
  • Successors 2 craft(s)
  • Created On: Android
  • Game Version: 1.0.909.1
  • Price: $12,983k
  • Number of Parts: 995
  • Dimensions: 6 m x 3 m x 10 m

PERFORMANCE

  • Total Delta V: 26.6km/s
  • Total Thrust: 1.8MN
  • Engines: 6
  • Wet Mass: 4,984kg
  • Dry Mass: 4,984kg

STAGES

Stage Engines Delta V Thrust Burn Mass
1 6 26.6km/s 1.8MN 1.31hours 4,984kg

6 Comments

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  • Profile image

    how

    5 months ago
  • Profile image
    1,017 PeriapsisCo

    @RichGWall I aspire to enlighten people, including myself (I studied how everything worked while building this car!) on how a vehicle moves, removing everything except the basic mechanisms needed. Before this project I had no idea how a transmission worked, I thought it was just a mess of gears that somehow connected to make a car move. I had no idea how a differential worked, but I figured it out in about 5 minutes as they're pretty simple. Last, I had no idea how the suspension actually worked as most of my other suspension systems on my cars was just a coilover on a trailing arm. But with this project, I learned how everything connected together to bring rotation from the engine to the wheels inside of your car while retaining the comfort of your couch.

    +1 one year ago
  • Profile image
    441 RichGWall

    It really does give extra meaning to the 'Visible Vehicle'. A great learning tool. Much appreciated.

    one year ago
  • Profile image
    1,017 PeriapsisCo

    @RichGWall That transmission took 4 straight days of building and spinning with a motor to even call it a transmission. It took 2 hours of debugging the code to work.

    +1 one year ago
  • Profile image
    441 RichGWall

    Nice work. This took some effort.

    one year ago
  • Profile image
    1,017 PeriapsisCo

    A temporary fix for the wheels is to run it in slower motion like 1/10. Also, the 3/4 clutch shouldn't be a problem but you can always re-symmetry the red part.

    one year ago

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