Description:

This is a dumb side project for me. I'm a bit of a perfectionist, so I hate when I make a base then have to look for smooth, level terrain to place it on. I want my base where I want it, and I want it to be level.

Enter: the Auto-Level Platform! Just load it (almost) anywhere you want, press AG1, and watch the magic happen.


Features:
  • Auto-Levels ... that's about it

Instructions:
Disclaimers:
  • As you'll see in the video, it works a lot of the time, but not all the time.
  • I don't expect anyone to use it exactly as is, but hopefully the Vizzy code and design inspire someone else to do something useful with it. I will eventually use this with some of my architecture builds, but those are a ways off. Just needed a distraction.

Check out my crafts and videos

GENERAL INFO

  • Successors 1 craft(s) +28 bonus
  • Created On: iOS
  • Game Version: 0.9.404.0
  • Price: $931k
  • Number of Parts: 10
  • Dimensions: 8 m x 25 m x 25 m

PERFORMANCE

  • Total Delta V: 0m/s
  • Total Thrust: 0N
  • Engines: 0
  • Wet Mass: 26,258kg
  • Dry Mass: 26,255kg

STAGES

Stage Engines Delta V Thrust Burn Mass

20 Comments

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  • Profile image
    43.1k goz

    @TitanOHell
    Glad you got it, and thanks for the shoutout!

    +1 3.5 years ago
  • Profile image

    @Gozinya I know what you mean but it didn't work. It's Main.FlightProgram.<Variable> right? or is there anything else to configure. And also I saw your Vizzy program for the terrain mapper, got an idea for one of my posts (Credited You, AND Thanks).

    UPDATE: Got it! Looks like I have to use the part name instead of 'Main'
    "Command Pod.FlightProgram.Input"

    +1 3.5 years ago
  • Profile image
    43.1k goz

    @TitanOHell
    Just type it in. Go select one in the craft and you’ll see what I mean.

    3.5 years ago
  • Profile image

    How do you link the piston input to the flight program?

    3.5 years ago
  • Profile image
    8,398 crowxe

    @Gozinya
    You're welcome, I've just uploaded a preliminary design here , using time warp will help save time for a hasty preview and once back to normal, the mount will catch up with the star

    +1 3.6 years ago
  • Profile image
    43.1k goz

    @crowxe
    Thanks!! I really hope it works for you. Can’t wait to see your project!

    3.6 years ago
  • Profile image
    8,398 crowxe

    Wow, last time i checked you were Blue and now you got black badge :) , You earn it for the useful things you do like this table which i need as a platform for my new project and came to re-download ..equatorial mount to track the stars

    3.6 years ago
  • Profile image
    43.1k goz

    @poiren
    🙏🏼

    3.7 years ago
  • Profile image
    165 poiren

    I have 0 idea on coding.. So this is quite amazing!!

    +1 3.7 years ago
  • Profile image
    43.1k goz

    @crowxe
    Thanks!

    3.7 years ago
  • Profile image
    8,398 crowxe

    I totally feel you, when i place rockets on luna, they jump as the program thinks one leg hit the ground before the other, but i never thought of this platform. thanks a lot this is so useful

    +1 3.7 years ago
  • Profile image
    43.1k goz

    @TestRunner
    Thanks for the compliment and the follow!

    +2 3.7 years ago
  • Profile image
    43.1k goz

    @theUSSR
    Thanks!

    3.7 years ago
  • Profile image
    43.1k goz

    @Zyvx
    Just gotta up that stability and you're good to go :D

    3.7 years ago
  • Profile image
    31.1k Zyvx

    Nice, all it needs is shocks and it would be great for earthquakes as well as the uneven ground afterwards. Awesome job, This could sell big in California, lol

    +3 3.7 years ago
  • Profile image
    43.1k goz

    @ahmad183
    Thanks!

    3.7 years ago
  • Profile image
    7,034 AQUILA

    Nice

    3.7 years ago
  • Profile image
    43.1k goz

    @Silentime @Fazberon
    Thanks!

    3.7 years ago
  • Profile image
    2,590 Wertis

    Pretty useful thing

    3.7 years ago
  • Profile image
    1,858 Silentime

    Good idea

    +1 3.7 years ago

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