Part of a series on TritonAerospace's lore. | designed to work with TritonAerospace's Weapons Network.
Lore, use cases, and missile specifications are listed here!
Hotfixed some issues.
Changelog
- AAM-33A-2 "Skybolt"
- Canards shifted forwards by a bit
- Tailfins reshaped
- Control authority changed from 30° to 35°
- Guidance retuned to provide more OTR maneuverability
- Separation issue was caused by the game not registering whenever I turn off all attachment points, this has been fixed though
Roadmap
AAM-33A-3
- more optimized guidance tuning
- possibly a 2nd stage motor burn?
AAM-33B-1
- revisiting experimental RAMJet tech
- might take off further than the experimental phase, might not. Depends on performance.
Lore
With the release of the AAM-33A-1 a few days ago, Rokugou Systems started gathering data surrounding its performance.
It showed much higher speed and energy retention than the AAM-35, but was a bit more lackluster in maneuverability.
So, with this information, they went to rework it again. It didnt take too much work, but it got done slowly because of some external internet issues that hit the continent.
However, they eventually got back up and running to release it.
Missile Specifications (AAM-35A-1)
- speed cap: Mach 6+ (launched @ 20km altitude/mach 2), Mach 4.7 (launched @ sea level altitude/mach 0.8)
- Rangebands: short-long (5-220km/3-136mi)
- Altitude cap: 25km (82,000ft)
- Probability of Hit: 95% (under ideal conditions)
- Probability of Kill: 99% (so far I have only vaporized targets)
- Off-The-Rails Weight (excluding ejection rack): 162kg
- TWR: 16x (off-the-rails), 35x (empty)
- burn time: 7 seconds
- Steering: Canards with 35° control authority
- Launch platforms: F-4C Block 2 MLU, F-5A, F-6B, F-8B, F-9C, AT-2
That's all of the important stuff. happy hunting! :D
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Your advertisement on the Discord was absolutely great.
well done