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Semi-magical weapons which convert inputted magic into energetic blasts. Typically powered by the gunners manning them, but can be equipped with condensed magic or connected to an auric core for remote usage. The large and medium variants were most often found on warships and small siege engines, with the smallest used on IFVs or starships.


Operation
It is best to save the grouped components as subassemblies. In order to add to a creation, they must be added from the subassemblies folder to avoid one chip controlling several unrelated guns.

To use, simply broadcast "Fire Small/Medium/Large" with appropriate data, such as battery number. In order to change the battery number of a gun, peek into its Fire Control System chip programme and change the [(data) contains []) parameter. It is best to rename these chips for organisation, such as FCSL-B1 for a large gun in battery 1.

GENERAL INFO

  • Created On: iOS
  • Game Version: 1.2.109.0
  • Price: $48,622k
  • Number of Parts: 66
  • Dimensions: 10 m x 12 m x 12 m

PERFORMANCE

  • Total Delta V: 0m/s
  • Total Thrust: 300N
  • Engines: 11
  • Wet Mass: 4.55E+6kg
  • Dry Mass: 4.55E+6kg

STAGES

Stage Engines Delta V Thrust Burn Mass

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