Here is my SpaceX Falcon 9 with a working launch tower that is exactly correct scale! Big thank you to @SmurfReasearchX and @LaZers for helping me fix this and @Probreyene for advice. It has enough fuel to launch, then do a boostback burn and land propulsivley. I always do a 9 engine boostback, then switch to one engine, but I’m sure you could do a SpaceX-style “3 engine burn to one” if you like. For me, you need at least 22% fuel to do a boostback, entry burn, then land. But it may require less for a three engine one. If you wish to not do a boostback, or perhaps land on a droneship, in most cases it will only require about 10% fuel. Or you can remove the landing legs and grid fins if you wish to expend it. It is very simple to launch: when ready, press AG8, which is titled “Release program”, to get the rocket to count down, ignite its 9 engines, then release. Pitch over however you wish, seperate the stages when you wish, begin MVAC ignition, then trace your route as you wish using the second stage. This rocket when expended has a good 28 km/s of delta v, so it has just about enough to get the job done, whether it’s geostationary orbit, Lunar Transfer, etc. Next up will be Falcon Heavy later. Enjoy! (I haven’t installed a crew acess arm yet).

GENERAL INFO

  • Created On: iOS
  • Game Version: 0.9.404.0
  • Price: $17,076k
  • Number of Parts: 299
  • Dimensions: 75 m x 18 m x 10 m

PERFORMANCE

  • Total Delta V: 28.4km/s
  • Total Thrust: 4.3MN
  • Engines: 12
  • Wet Mass: 3.3E+6kg
  • Dry Mass: 7.87E+5kg

STAGES

Stage Engines Delta V Thrust Burn Mass
1 9 778m/s 3.6MN 3.2m 1.02E+6kg
3 0 0m/s 0N 0s 49,230kg
4 1 27.6km/s 317kN 6.8m 49,230kg

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