Auto Credit Based on NOTHOSH's SkyLark U-4 Spy Plane

This plane is a step between the original U-2 and my U-4 in terms of body modifications. The U-3 and U-4 have the same features and functions.

This plane can fly at 100,000 feet at 300m/s with a fuel efficiency good enough to last 27 days on one tank.

This plane features: 2 cockpits with great interiors, custom mfds, autopilot, detachable legs, great exterior and interior look, etc.

Stage 1 - Release gear
DO NOT ACTIVATE STAGE 2.

Slider 1 - Canopy Open/Close
Slider 2 - Inlet Power/Fuel Save
Slider 3 - Flaps

How to use Autopilot / Fly:

Best in First Person View (Hit C)

First, enable APU, set MFDs to preferred programs.

Set inlet to "Power"

Enable Engines

Enable switches "AP Power, Keep, Roll" to maintain heading and power gyro.

AP Speed will open a menu when enabled, in this menu, type a number only for set speed in meters/s (I want to go 1,700m/s, enter "1700" ---> Enter.

DO NOT USE AG5 OR AG6

AG 7 - Eject! Both canopies jettison, both seats rocket out and parachutes deploy automatically to keep your pilots safe!

Please comment any comments, bugs, etc!

KNOWN BUGS:
Sudden yaw under aerodynamic stress can break tail during flight, only an issue when abused.
Rear Ejection seat can get stuck depending on AoA and Spd.

Overseer U-3 V.1, NotHosh Aerospace, 12-13-25

GENERAL INFO

  • Predecessor: SkyLark U-4 Spy Plane
  • Created On: Windows
  • Game Version: 1.3.205.0
  • Price: $50,098,828k
  • Number of Parts: 1500
  • Dimensions: 7 m x 36 m x 22 m

PERFORMANCE

  • Total Delta V: 32.3km/s
  • Total Thrust: 1.8MN
  • Engines: 15
  • Wet Mass: 47,069kg
  • Dry Mass: 28,409kg

STAGES

Stage Engines Delta V Thrust Burn Mass
2 3 0m/s 0N 0s 46,994kg
3 6 32.3km/s 1.3MN 11.29hours 46,145kg

12 Comments

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    @NOTHOSH thats great I'll make sure tò credit you for It and put It on some of my newer federation ships once It done

    one month ago
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    737 NOTHOSH

    @BeaconIndustries I have a missile that will target whatever youre targeting once fired. It can be launched standalone or on a plane/rocket.

    It has a max range of 150km. It is better at following than intercepting perpendicularly. I'm still tweaking the gyro, but it will usually hit within 2km of an orbiting craft from ground launch.

    one month ago
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    @NOTHOSH new ship of mine Is out!

    one month ago
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    Also Need be storable in a torpedo launching bay thing

    one month ago
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    @NOTHOSH test them on my ships of want

    one month ago
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    @NOTHOSH ptorpedoes Need be capable target and hot a 100-600 m ship warheads can be insta kill or Just small

    one month ago
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    737 NOTHOSH

    @BeaconIndustries Yeah let me test em out. Any specifics?

    Also they are functional warheads, check my post "Fighting Eagle" and go through photos. You can see the explosion from 150km up.

    one month ago
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    @NOTHOSH if you can supply me some that work in space It would be amazing

    one month ago
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    737 NOTHOSH

    @BeaconIndustries I have missiles that have gyro and some that have targeting

    one month ago
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    @NOTHOSH you able make a space torpedo weapon btw?

    one month ago
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    737 NOTHOSH

    @BeaconIndustries I'd be happy to! I want to do the valkyrie bomber you suggested also

    one month ago
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    @NOTHOSH If we were to collab w your tech we could make like AN SSTO I think

    +1 one month ago

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