D.S.F DDS-329 Meteor Heavy Space Destroyer Technical Specifications:
The Droo Space Force's newest generation generalized modular space maneuver platform, The hull utilizes carbon nanotube-titanium alloy composite armor fabricated via additive manufacturing, providing enhanced structural integrity with 40% weight reduction. Equipped with a revolutionary Magneto-Inertial Fusion (MIF) engine and high-temperature superconducting coils, achieving 230% increase in reactor energy output while reducing volume by 15%. Equipped with six nuclear fusion main engines and 48 VASIMR plasma thrusters, the destroyer achieves unparalleled maneuverability in both atmospheric and deep-space environments. Primary armaments consist of phased-array directed-energy weapons, modular vertical launch systems (VLS), and a squadron of 12 space fighters. The new model energy network directs 60% of reactor output to weapon systems, enhancing directed-energy weapon combat effectiveness by 3.2 times. Modular design enables multi-vessel strategic strike group configurations, cementing Droo's deep-space sovereignty and strategic deterrence dominance.
The above content is purely fictitious.
Weapon Systems:
- 10 dual-mounted pulse laser turrets
- 12 electromagnetic rapid-fire turrets
- 22 intelligent point-defense cannons
- 1 axial hyper-focus laser main cannon
- 18 missile bays (supporting three types of missile modules with 32 interfaces total) and 48 external hardpoints (two specifications), enabling maximum missile payload of 424 units
- Hangar capacity for 12 space fighters
Control methods:
- Use Throttle, Pitch, Roll and Yaw to control the spaceship.VTOL can be achieved by switching the RCS translation mode.
- Slider1(0 to 1):Upper turrets pitch
- Slider1(0 to -1):Lower turrets pitch
- Slider2:Upper and lower turrets rotation
- Slider3(0 to 1):Port turrets pitch
- Slider3(0 to -1):Starboard turrets pitch
- Slider4:Both sides turrets rotation
- AG1:Bow upper turrets fire
- AG2:Bow lower turrets fire
- AG3:Stern upper turrets fire
- AG4:Stern lower turrets fire
- AG5:Port turrets fire
- AG6:Starboard turrets fire
- AG7:Axial heavy cannon fire (Lasts 5s)
- AG8:Engine (Controlled by AG9)
- AG9:Auto control (100m-10km)
- AG10:Height hold / landing
- AG11:Release fighter (2km+)
- AG12:Internal hangar hatch (Controlled by AG11)
- AG13:Exterior hangar hatch (Controlled by AG11)
- AG14:Boarding hatch
- AG15:Missile launch (1km+)
- AG16:Stern missile hatch (Controlled by AG15)
- AG17:Upper missile hatch (Controlled by AG15)
- AG18:Lower missile hatch (Controlled by AG15)
- AG19:Both sides missile hatch (Controlled by AG15)
- AG20:Landing gear (Auto control)
- At any altitude within the altitude range of 100m-10km, turn on the AG9 to start the auto flight control, at this time, if the AG10 is on, the auto hold of the current altitude will be performed, else the landing assist will be performed. The landing assist program can only control the vertical speed of the spacecraft to ensure that the vertical speed of the spacecraft during landing is within the range that the hull can withstand. The horizontal speed and forward direction of the spacecraft still need to be manually controlled. When the AG9 is turned off, the flight control program stops running and can be manually controlled normally. Don't turn off the AG10 when the spacecraft takes off, otherwise the landing assist program will be activated.
- Before launching a missile with the AG15, the target must be locked manually. Missiles can also be launched manually using stages. But before launching missiles in this way, make sure that the missile hatch is open, otherwise an explosion will occur!
stage2-5:AG19
stage6-9:AG17
stage10-13:AG18
stage14-15:AG16 - Astronauts can be moved around in the spacecraft by crew compartments (insulated textured cabin).
Space fighter control methods:
- Use Throttle, Pitch, Roll and Yaw to control the plane.
- Slider1:Variable tail control
- AG1:Auto flight (pitch and roll 100m-20km)
- AG2:Rocket engine
- AG3:FOX1
- AG4:FOX2
- AG5:FOX3
- AG6:FOX4
- AG7:FOX5
- AG8:FOX6
- AG9:Landing gear (auto control)
- AG10:Wings fold (auto control, for carrier based)
Because the craft is too large, the missile is only equipped with the simplest guidance program, and do not expect it to hit the target.
When running this craft on your device, the waiting time of the Vizzy program may be different than expected.
Not designed to run on mobile devices.
Lite version:
3705p No fighter
2192p No fighter, remove built-in missile bay
1264p No fighter and missile, mobile friendly
Welcome to play and have fun.
GENERAL INFO
- Created On: Windows
- Game Version: 1.3.204.1
- Price: $2,906,340k
- Number of Parts: 4920
- Dimensions: 58 m x 80 m x 314 m
PERFORMANCE
- Total Delta V: 237.6km/s
- Total Thrust: 388.6MN
- Engines: 598
- Wet Mass: 2.05E+7kg
- Dry Mass: 1.06E+7kg
STAGES
Stage | Engines | Delta V | Thrust | Burn | Mass |
---|---|---|---|---|---|
1 | 6 | 237.6km/s | 367.5MN | 3.29hours | 2.05E+7kg |
2 | 0 | 0m/s | 0N | 0s | 2.05E+7kg |
3 | 0 | 0m/s | 0N | 0s | 2.04E+7kg |
4 | 0 | 0m/s | 0N | 0s | 2.03E+7kg |
5 | 0 | 0m/s | 0N | 0s | 2.03E+7kg |
6 | 0 | 0m/s | 0N | 0s | 2.02E+7kg |
7 | 0 | 0m/s | 0N | 0s | 2.01E+7kg |
8 | 0 | 0m/s | 0N | 0s | 2.01E+7kg |
9 | 0 | 0m/s | 0N | 0s | 2E+7kg |
10 | 0 | 0m/s | 0N | 0s | 1.99E+7kg |
11 | 0 | 0m/s | 0N | 0s | 1.99E+7kg |
12 | 0 | 0m/s | 0N | 0s | 1.98E+7kg |
13 | 0 | 0m/s | 0N | 0s | 1.97E+7kg |
14 | 0 | 0m/s | 0N | 0s | 1.97E+7kg |
15 | 0 | 0m/s | 0N | 0s | 1.97E+7kg |
cool, great job, and why doesnt it have any likes, this is literaly awesome