VERSION WITHOUT MODS
The SAB Sabre was a proposed fighter-interceptor aircraft designed to protect the Southern Federation's airspace. Armed with four 20mm cannons, a top speed of over 800kph, and an incredible rate of climb, the sabre was a top candidate for its job. Due to political discourse within the Southern Federation, the project was eventually dropped, and many of the prototypes were destroyed during a civil war. By the time the economy recovered, there was little need for piston-powered interceptor aircraft, as jets did the job more effectively.
Slider 1 for trim
Slider 2 for prop pitch angle (UP for higher top speed, DOWN for higher acceleration)
AG1 to turn off engines
AG2 to open/close the cockpit
AG3 to activate flaps
AG8 to activate landing gear
F key to fire weapons (if you have the mod pack installed)
GENERAL INFO
- Created On: Mac
- Game Version: 0.9.704.0
- Price: $6,790k
- Number of Parts: 182
- Dimensions: 5 m x 10 m x 11 m
PERFORMANCE
- Total Delta V: 0m/s
- Total Thrust: 300N
- Engines: 1
- Wet Mass: 5,267kg
- Dry Mass: 4,958kg
STAGES
Stage | Engines | Delta V | Thrust | Burn | Mass |
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REQUIRED MODS
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Imaginary Weapons
by 14ROVI
Version 1.0 (8/6/2020 10:40:34 AM)
View Mod Page
4 Comments
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Mod Mostly
@roccccccket Yes, making counter/contra-rotating props is the lazy (and easy) solution to the torque problem. I made contra rotating props on this plane because this is supposed to be an MB.5 clone.
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1,155 roccccccket
You use Contra-rotating Propellers to solve Anti-torque force,right?
U make only planes???