GENERAL INFO
- Successors 2 craft(s) +49 bonus
 - Created On: Android
 - Game Version: 0.9.403.0
 - Price: $281k
 - Number of Parts: 94
 - Dimensions: 0 m x 1 m x 1 m
 
PERFORMANCE
- Total Delta V: 0m/s
 - Total Thrust: 0N
 - Engines: 0
 - Wet Mass: 3kg
 - Dry Mass: -8kg
 
STAGES
| Stage | Engines | Delta V | Thrust | Burn | Mass | 
|---|
4 Comments
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        10.6k sflanker+1 5.3 years ago
I would also try reducing the use of mass scale on the wings, especially avoid using 0%. My understanding is this causes problems in the physics engine.
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        10.6k sflanker+1 5.3 years ago
Actually it looks like there aren't as many wing segments as I thought. But I would still try reducing the complexity as much as possible. I forgot to mention, the electric motors were turning backwards producing negative lift, so the first thing I did was invert both motors, and that allowed me to lift of the ground on Droo at 1/4 speed without things exploding.
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        10.6k sflanker+1 5.3 years ago
I think the complexity of these wings is simply overwhelming the physics engine. When I run this a 1/4 speed with no FPS spike reduction it flies ok. If I try to set time to normal speed it tends to go haywire. All the part connections, electric motor settings, and part alignment looks good. I would try simplifying the actual wing parts (i.e. try to use just 2 or 3 wing parts per blade).
 
                    
              
              
                  
                  
                  
@sflanker thank you very much for all the suggestions and information. I will work at it. Thanks again