29 downloads

Basic proof of concept I made.

Problems:
When doing a quick walk cycle, front legs bounce a small amount after touching the ground
Body is very unstable when moving quick
Cant figure out how to make the vizzy code always see if act. 1 is on or off, leading to manual control after you turn it off the second time.

Things I plan to add:
Reverse
Sideways/crab walking
Automatic leg stopping when the bottom of it hits a raised surface (front half on climbing onto platform wont push the bottom half down)
An attempt at getting it to go over 2m/s, not sure how considering the rotor simply cant move that fast.
Better legs/feet
Suspension

GENERAL INFO

  • Created On: iOS
  • Game Version: 0.9.918.1
  • Price: $751k
  • Number of Parts: 70
  • Dimensions: 3 m x 5 m x 5 m

PERFORMANCE

  • Total Delta V: 0m/s
  • Total Thrust: 0N
  • Engines: 0
  • Wet Mass: 30,950kg
  • Dry Mass: 30,940kg

STAGES

Stage Engines Delta V Thrust Burn Mass

4 Comments

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    400 Jerba

    Yea I have no idea how to vizzy, just used it to make an automatic walk cycle@unimaginablekatana

    +1 1.6 years ago
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    @Jerba the vizzy looks a little weird if u ask me, but I'm not really good with it so I don't know

    1.6 years ago
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    400 Jerba

    Thanks, let me know if you find any problems that I haven’t listed! @unimaginablekatana

    1.6 years ago
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    Looks interesting

    +1 1.6 years ago

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