Description

The SCH-23 is a light utility and transport helicopter. It utilizes a meshed rotor system which is a fairly under-utilized rotor configuration. This configuration allows the helicopter to be very powerful for its size, and be extremely easy to fly.

Just like all my helicopters, this one uses all-mechanical swash plates. No gyros or RCS here.

Controls

Cyclic - Pitch/Roll/Yaw
Collective - Throttle
AG1 - Spotlight
AG2 - ACLs
AG3 - Engine

Images

GENERAL INFO

  • Successors 1 craft(s)
  • Created On: iOS
  • Game Version: 0.9.802.0
  • Price: $1,542k
  • Number of Parts: 285
  • Dimensions: 5 m x 12 m x 15 m

PERFORMANCE

  • Total Delta V: 0m/s
  • Total Thrust: 0N
  • Engines: 0
  • Wet Mass: 3,516kg
  • Dry Mass: 3,516kg

STAGES

Stage Engines Delta V Thrust Burn Mass

Comments

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  • Profile image

    It cant fly

    10 months ago
  • Profile image
    10.7k Sided_Ace

    @DennisLoboGames perhaps, but it’s mechanically sound

    2.8 years ago
  • Profile image

    No cabin with interior

    2.8 years ago
  • Profile image
    185 JekAAD

    @Sided_Ace hm

    3.4 years ago
  • Profile image
    10.7k Sided_Ace

    @JekAAD Increase your lift and increase jet compression I guess

    3.4 years ago
  • Profile image
    185 JekAAD

    @Sided_Ace my planes jets don’t have enough power to go up to a height I want

    3.4 years ago
  • Profile image
    90 Guyyy

    a

    3.4 years ago
  • Profile image
    10.7k Sided_Ace

    @NotVedhaspace appreciated

    +1 3.4 years ago
  • Profile image
    13.8k Vedhaspace

    @Sided_Ace oh cool

    3.4 years ago
  • Profile image
    13.8k Vedhaspace

    @Sided_Ace hmm didn't expect that but still the craft was cool!

    3.4 years ago
  • Profile image
    10.7k Sided_Ace

    @NotVedhaspace also, the design of the helicopter irl keeps the blades from hitting each other anyways. They’re angled outwards.

    +1 3.4 years ago
  • Profile image
    10.7k Sided_Ace

    @NotVedhaspace all I did was disable collisions lol, I would make a gearbox but collision physics aren’t great in SR2 and this was easier

    +1 3.4 years ago
  • Profile image
    13.8k Vedhaspace

    @Sided_Ace can I know the skill pls

    3.4 years ago
  • Profile image
    10.7k Sided_Ace

    @NotVedhaspace it’s down to simple skill ;)

    3.4 years ago
  • Profile image
    10.7k Sided_Ace

    @JekAAD mobile can XML what is troubling you?

    3.4 years ago
  • Profile image
    13.8k Vedhaspace

    How didn't it hit each rotor?
    Ive been interested in this.

    3.4 years ago
  • Profile image
    185 JekAAD

    Do you have xml I need some help

    3.4 years ago
  • Profile image
    10.7k Sided_Ace

    @Edwards thank you. Glad to hear it!

    3.4 years ago
  • Profile image
    6,704 Edwards

    @Sided_Ace flies very well though, good job on the rotors

    3.4 years ago
  • Profile image
    10.7k Sided_Ace

    @Edwards sorryyyy

    3.4 years ago
  • Profile image
    6,704 Edwards

    You didn't tell me you finished building it, twat

    +1 3.4 years ago
  • Profile image
    559 PNSXK

    Ok

    3.4 years ago
  • Profile image
    10.7k Sided_Ace

    @PNSXK simple skill.

    3.4 years ago
  • Profile image
    559 PNSXK

    How was it possible to prevent the rotors from hitting each other? @sided_ace

    3.4 years ago
  • Profile image
    559 PNSXK

    Cool

    3.4 years ago
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