The game is amazing, complex, and visually stunning... which is great! And also not good. A phone or tablet is like a hard, dry potato on steroids. I'm curious to know how this game is going to run on mobile. With each addition, i can almost feel the fps drop. Will we even be able to fly to the moon without our device imploding?


7 Comments

  • Log in to leave a comment
  • Profile image
    21.0k Rafaele

    @Creeperslayerz And well... In the iPhone, I could barely make something of 30 parts to fly....

    5.4 years ago
  • Profile image
    21.0k Rafaele

    @Creeperslayerz Yeah, but different locations, parts, and... computer controlled planes.

    5.4 years ago
  • Profile image

    @AstronautPlanes Simple planes doesn't have different planets (and my device can barley run 60 parts)

    5.4 years ago
  • Profile image
    21.0k Rafaele

    SimplePlanes is an example, it already runs fine on iOS and Android (I could even run it on an old iPhone 4)

    5.4 years ago
  • Profile image
    135 donwea

    I'm sure it will run. If it can run well with complex crafts and medium settings on my 4 year-old i3 laptop it will do better on modern phones.

    5.4 years ago
  • Profile image
    588 Awsomur

    Graphical settings will probably be set lower by default to improve performance, but if they are throttled to the point where it looks like the money for nothing video then that would be bad.

    5.4 years ago
  • Profile image
    Dev Pedro

    There's people playing this thing in quite crappy computers, many with green and blue tags. With a 845, 6GB of RAM... the game should work without any problem. There're powerful mobiles nowadays.

    5.4 years ago

No Upvotes

Log in in to upvote this post.