How to change the orbital inclination? When I typed inclination="20" into the XML, the game showed angles of about 10,000 degrees. But when I put inclination="0.0025", the inclination turns to 0.14 degrees. when Inclination ="0.3572" , but still at 0.14 idegrees. What's going on?
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11.1k JastroOne1
@sujun I dont know, I would have thought it needs to be in the SR2 game directory.... im not sure why its crashing, what platform are you on?
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11.1k Sibonitro
@JastroOne1 I have restarted the game but it still doesn't work... QwQ Can I load it from other location such as /storage/emulated/0/DCIM/screenshots.?
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11.1k JastroOne1
@sujun Did you refresh database & restart the game? Id recommend you start with cloning Urados and edit the file path to get your file loaded up first, then try editing the rings and putting them in another body once youve got everything working.
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11.1k Sibonitro
@JastroOne1 it still didn't work when istore the picture in /storage/emulated/0/Android/data/com.jundroo.SimpleRockets2/files/UserData/CelestialDatabase/SupportFiles/6.png
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11.1k JastroOne1
@sujun you need to have the file in the same location as you have listed in the XML, or the game won't know where to find it
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11.1k Sibonitro
@JastroOne1 I store pictures in/storage/emulated / 0 / Android/data/com. Jundroo. SimpleRockets2 / files/GameData/SolarSystems/AC / 6. PNG, Then the solarsystem, XML input inside < Rings innerRadius = "1.05" outerRadius = "1.17" rotation = "45,22,4 position" = "100000,1,1" texture = "SimpleRockets2 / User/Data/CelestialDatabase/SupportFiles / 6. PNG" / > but it didn't work
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11.1k JastroOne1
@sujun SimpleRockets2/User/Data/CelestialDatabase/SupportFiles. You can then set this file path in the PlanetarySystem xml and they will be automatically copied and integrated into GameData.
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11.1k Sibonitro
@JastroOne1 thanks .Could you tell me where should i put the textures if i want to use it in my own solarsystem.
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11.1k JastroOne1
Yes, @Insanity is correct. It's measured in radians. (To convert Deg to rad, multiply by pi/180)
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I know that I'm a few years late but I wanted to let any others struggling with orbit inclinations that you're supposed to be using a formula to deduct the correct launch angle to achieve it, here, I'll explain. The launch inclination formula goes as follows, Cos(i)=Sin(A)Cos(O) where i will be the orbit inclination that you want, A will be the launch inclination (The angle that you launch at), And O will be the inclination of the launch pad.
Now to the younger players don't get freaked out, I'll explain
Say you want an orbit inclination of 30 degrees and you're launching at DCS pad which has an inclination of 0 degrees since it's situated on the equator, you'll plug these into the formula which will result in this: Cos(30)=Sin(A)Cos(0), you may recognize that this formula is basically just algebra, simply think of Sin(A) as x and solve, we bring sin(A) to the left of the formula and divide Cos(30) by Cos(0) which will look like this: Sin(A)=(Cos(30)/Cos0), (USE A CALCULATOR TO SOLVE THIS!!!), one this is solved you'll get the value of A which will most likely be a long string of random decimals, simply plug them into inverse sin (sin-1), this will look like
sin-1(0.8860254038) which will result in an angle of 60 degrees meaning that in order to get an orbit inclination of 30 degrees whilst launching from DCS pad you'll need to make sure that your inclination of 60 degrees (on the orange circle in the nav ball).