Hello everyone, I am pleased to be releasing the, as far as I know, first ever Simple Rockets 2 mod.

It's inspired by the Kerbal Engineer Redux mod for KSP, though not as capable yet.

It provides you the following information:
- TWR (Thrust to Weight Ration), per stage
- DeltaV, per stage and total
- Burn time, per stage and total

With more being worked on.

Here is a screenshot (didn't know how to embed it in here)

As right now the process for installing mods is not fully in place I have created a little program that does all the work for you. This will become obsolete when Jundroo release full modding support sometime next month. Here is the link for the mod manager than: Download

Thanks for checking the mod out, please report any issues you encounter to this forum or on the Discord Server run by @Mod.


15 Comments

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    0 Meit

    Это безполезно! Это все можно посмотреть без мода!

    4.5 years ago
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    0 pooppy

    hey, could you do a tutorial on how to use the mod tools?

    5.2 years ago
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    50 BeefEX

    Sorry for not posting an update for a while. Been quite busy lately.

    But I am working on adding more data, especially to the flight part of the mod, such as orbit info.

    5.4 years ago
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    6,271 Pjork

    @BeefEX Ohhh epic!

    5.4 years ago
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    50 BeefEX

    @PorkyClown3 I don't think it's that useless, first of all it shows you the data even in flight, second of all I will be adding more features to it ;)

    5.4 years ago
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    6,271 Pjork

    This is now kinda useless sadly :/

    5.4 years ago
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    121 LiamW

    Now to make something that’s accurate for asparagus staging

    5.4 years ago
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    @BeefEX KER ignores stages that don't have fuel or engines in them. I think it assumes you are going to throw them away ASAP to give your rocket the most dV possible. So I say that's a reasonable start.

    I don't know what the new version does yet so I'll hold off on an opinion on that :)

    5.4 years ago
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    Great. @BeefEX

    5.4 years ago
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    50 BeefEX

    @Caveman999 I know, but this mod already provides more info than just DeltaV, and will provide even more.

    5.4 years ago
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    The problem is is that in the next update DeltaV will be available in the designer anyway.

    5.4 years ago
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    ... Hmmm reminds me of something someone made in SP and ... they were the first to Upvote this post... @BeefEX

    5.4 years ago
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    50 BeefEX

    @5thHorseman Thanks for the screenshot note. Should be fixed now. Also noted the staging numbering, will improve it for the next release. Do you think it should ignore the stages with no engines?

    5.4 years ago
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    Expect a lot of these. I may also check out your discord.

    The staging does not match the staging in the game. In SE the stage are 0, 1, 2 on my rockets, while in the game they're 1, 2, 3, 4, 5. It looks like SE ignores stages with no burning (which is reasonable) but count from 0 up regardless of what the staging is.

    +1 5.4 years ago
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    Okay let met get this part over quickly so we can move on. Ahem.
    OH MY GOD I LOVE YOU CAN I HAVE YOUR BABIES.
    Okay there. Anyway. I find it appropriate that the first mod for SR2 is the only mod I've missed so far from KSP. The first rocket I built that didn't quite make orbit turned me off from the game so much I haven't played since, and now I will :D

    Also, the screen shot is "forbidden"

    +2 5.4 years ago

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