Is it possible to install mods on android? If so, which ones?? If not, will there be in the future?

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    @pedro16797... which could be done by modifying the game from within its own environment. That could be done now thanks to Vizzy, eliminating the need to modify the source code.

    +1 4.3 years ago
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    Dev Pedro

    @TopSecret2 that's too niche as you said, for xml mods you just need access to the storage files

    +3 4.4 years ago
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    @pedro16797 I’m not a IOS developer but I know for sure you don’t have to modify IOS to make it work like Android. Perhaps a Raspberry Pi could be used as an installer; there was somebody who wanted a Linux port of SR2 but my point is Raspberry Pi is a really important niche. They can be made into a cluster using C++ and a variety of APIs. And if that’s the case then they can be turned into a ARM64 supercomputer that can run X86 and run SR2 via using Wine. One Raspberry pi wouldn’t be enough but a good number of them running different elements of SR2 simultaneously might be an interesting feat. Just speculating on some ideas I’ve come across.

    4.4 years ago
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    Dev Pedro

    @TopSecret2 I'm sure @NathanMikeska can give you a better answer
    About getting access to the iOS jundroo I would know how to get there to add it to the ReadMe file if possible, both Jastro and me are Android users so we have no experience in iOS

    +1 4.4 years ago
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    @pedro16797 FWIK (For what I know) it is entirely possible to open the XML files themselves using file manager apps. However in terms of accessing the SR2 app files themselves...it would require the usage of an exterior AND applications which might not only 3 years obselete but completely rendered useless. That doesn’t mean that it’s impossible, though. Considering it’s use of Unity the game can be considered a separate entity to IOS, and considering that C++ gets changed to C# for the Unity engine to be compatible from PC to mobile I wouldn’t doubt that there actually is a layer of integration where the code can be altered. If anything ARM64 would be far easier to make this possible than ARM32 because of the difficulty of running X86 emulators. As for IL2CPP, it’s something that should be studied. Not sure what to think about all that but I still think it would be worth the frustration because I feel it’s a little fun to figure out what could be done that’s “impossible”...

    4.4 years ago
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    Dev Pedro

    @TopSecret2 in iOS it's not possible afaik to access the necessary folders

    4.4 years ago
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    @Insanity Right. But considering that, wouldn’t it make xml mods for iOS possible or is there another layer of problems before that works? Considering I took a look at the XML files for SimpleGalaxy and I find XML right at home after learning HTML, I’m not surprised is it could be made possible.

    4.4 years ago
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    10.1k Insanity

    @TopSecret2 because its just modified xml and not modified code

    4.4 years ago
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    @PositivePlanes then why can people like @BarsikKT create a link for android for the SimpleGalaxy mod for example?

    4.4 years ago
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    Unfortunately mods are not possible for any mobile devices

    +1 4.4 years ago
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    1,630 DeboStreams

    @plane918273645 I know. Its a reminder. I know about this stuff I work in "IT"

    4.4 years ago
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    It would be slow internet, if you accidentally click it twice it’ll post two @DeboStreams

    4.4 years ago
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    1,630 DeboStreams

    Please only post this once.

    4.4 years ago

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