Please comment a tutorial for me to make and I’ll have it ready within the a week (not if you say it 11:59pm Sunday obviously) otherwise it will be finished, if you wish to be tagged just say so.
I’ll cover any topic, from cars to how to get to urados and back. It will include pictures of the steps and if you still don’t understand I could walk you through it personally. Thanks and bye


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    8 yopo

    @plane918273645 Link is much appreciated, that's a cool ion-powered craft! Thanks!

    4.5 years ago
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    hello, I would like a tutorial on how to properly build a plane, keep it simple because ill make it my own, thank you.

    +1 4.5 years ago
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    8 yopo

    @plane918273645 Thanks plane918, but I've made some truly monumental, gargantuan, behemoth battery packs inside the largest fuel tank sizes the game will allow me to construct, stacked end-to-end for dozens of meters in height, with each tank covered in as many of the largest solar panels possible, and get the whole craft to deep space with SRB's and nuclear thermal engines in the lower stages, I deploy the massive solar panel arrays and activate the ion thrusters and their ridiculously large battery packs, and the ion thrusters turn on and I set their throttles to about 5-10% power. Then, when I try to accelerate time just a little bit, the ion thrusters cut off. It seems no matter how close I am to the sun, and no matter how many solar panels or batteries I have on the craft, the ion thrusters can never get enough energy to stay powered on for more than a few in-game minutes. With time acceleration on at 2-3x in-game time, the ion thrusters all cut-off due to the battery packs being drained completely within a few real-world/real-time seconds. I've looked at the battery charging rates that my huge solar panel arrays provide in space at any point between Droo and the Sun, and they can never generate enough electricity to keep the ion thrusters of any size, fuel-efficiency, power or thrust-rating, for longer than a few real-world seconds, or a couple of real-world minutes with in-game time acceleration turned off. I think the only solution would be for the devs to add thermoelectric power generators as a customizable part we can place inside our rockets and connect to our battery packs. But, I wanted to ask you for a tutorial in case I was missing something important. Thanks!

    4.5 years ago
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    Just try and use the largest solar panels and batteries you can get, the bigger the energy production then the longer ion can run for @yopo

    4.5 years ago
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    He’s struggling on the encountering part @HubsBeats

    +1 4.5 years ago
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    @Gr8hifi - Docking works the same across all platforms. You need to click on the docking port you want to dock to (not the payload you just launched, but the one already in orbit you're chasing down...
    Click the port you want to dock to and in the Flight View window, click the lock on button.
    Once you're close, use your RSS control sticks with Translation Mode enabled. That will give you a shit load more control.
    Once you're pretty much lined up with your target port... Start pelvic thrusting towards it.
    Once you're touching tips, you'll see in the Dock Control Window that it starts going from 0% Docked - 100% Docked...
    Keep rubbing ends with it as steadily as you can and you'll achieve DOCKING 😃

    4.5 years ago
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    Ok @Gr8hifi

    4.5 years ago
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    I just want a clear, idiots guide to docking on iOS. I can get my satellites close enough to wave at each other as they pass but that’s about it.

    4.5 years ago
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    How to land in cylero please

    +1 4.5 years ago
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    Dev Pedro

    @plane918273645 you can't cover any topic then muahahaha

    +1 4.5 years ago
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    Land? I have done that but sadly it crushes your lander with atmospheric pressure @pedro16797

    +1 4.5 years ago
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    Dev Pedro

    How to land in Urados

    +1 4.5 years ago
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    luna landing

    +1 4.5 years ago
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    8 yopo

    I'd love a detailed tutorial on how to get ion thrusters to stay powered-on and generating constant thrust (even if low amounts of thrust) for long periods of in-game time for long-distance journeys. No matter how big a battery pack, solar panel array, or Xenon fuel tank capacity I use (with everything properly connected and flowing), I haven't found a way to get the ion thrusters to stay turned on and generating thrust for longer than a few in-game minutes. That would be very helpful! :)

    +1 4.5 years ago
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    Hi. Nice idea you have. This helps a lot new players like me. Thank you very much!
    Can you make a tutorial of inclination maneuver node?
    Always i try with the red maneuver node, the prograde, (green), makes big too...
    I want move red node inclination without move the green and blue node, is possible?

    4.5 years ago
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    Well it’s easier to see and all @MarioG

    4.5 years ago
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    45.4k MarioG

    This is nice and all but why all caps...

    4.5 years ago

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