It would be amazing! to have a built-in scripting system for parts of a rocket/ship.
This would allow players to do a Falcon Heavy style rocket, with part of the rocket precisely landing on land and other part landing on the sea, while the main probe continues on course.
Ideally, it should be possible to maintain the script running "at any distance", for example, part of the rocket landing, another part in orbit, and another one going to other planet or moon.

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    Scriptability is life.

    5.5 years ago
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    12 rcor

    @SupremeDorian
    I was thinking more of something like "kOS: Kerbal Operating System".
    But sadly, kOs is very limited in terms of distance. You cannot have one part of the rocket landing while the other one is going to orbit and have both being controlled at the same time (the one out of focus would lose control after a certain distance).

    5.5 years ago
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    I think you can already kinda do this by utilizing the Auto Burn with maneuver nodes, but i'm not sure since I haven't tried it yet.

    5.5 years ago

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