I have decided that my planet templates aren't enough. I want to see what more experienced builders know that I don't to make planets more complex and unique. This involves sharing noise generation tips, template alteration techniques and maybe other stuff.

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    @Aludra877 @Tallisar @Jupiteritself @Mrminnos You are skilled creators with unique templates and many planets

    Pinned 3 days ago
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    @Mrminnos thank you

    yesterday
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    @BeaconIndustries ah idk about that tho

    yesterday
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    28.3k Zenithspeed

    @Mrminnos okay, that's a genius idea, i gotta try that some time

    +1 yesterday
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    3,827 Mrminnos

    @BeaconIndustries I create the canyons on my planets by adjusting the Craters1 modifier I’ve left the link below—you can download it and take a look. Link

    +1 yesterday
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    8,982 PZLAgencies

    @BeaconIndustries I change random noises, remap curves, colors basically everything randomly

    2 days ago
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    @Jupiteritself I have tried tò Copy the Noise and terrain generation code of One of Tallistar's planets (Kothrann tò be exact). I want some tips for making huge craters on Moons that look a bit like Brigo starting from blank template. I also would love some tips on canions and basic addition tò terrain in localized areas

    3 days ago
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    @BeaconIndustries feel free to ask anything!

    3 days ago

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