As most of you probably don't know, I've been working on and off on a mod for raymarched volumetric clouds for quite some time now, however I haven't been making any tangible progress in many months for a multitude of reasons.
So instead of leaving the project in development limbo I'll just put it on hold for an undetermined amount of time. I will however make the github repository public in case anyone is curious or wants to work on something similar themselves (just keep in mind that a lot of the code is quite prototypy so don't assume anything you see as good practice).


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