The game so far is great but one thing that bothers me is the destruction physics. When a craft is falling and hits the ground it damages the parts that hit the ground and not the other parts. However, in real life if a rocket hits the ground you can kiss that hunk-a-metal goodbye. I think it would be better if the whole craft blew up. Anyways, just an idea.
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6,195 PZLAgencies1.8 years ago
Yeah there should be dents (on crafts) and injuries (on droods) then the game will be more realistic.
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402 CloakPin1.8 years ago
They could probably get close by implementing the speed and atmospheric thickness at the moment of break up to determine if the debris should survive or disintegrate or a bit of both.
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@Toinkove I made a rocket with a deorbitable fourth stage.