The game so far is great but one thing that bothers me is the destruction physics. When a craft is falling and hits the ground it damages the parts that hit the ground and not the other parts. However, in real life if a rocket hits the ground you can kiss that hunk-a-metal goodbye. I think it would be better if the whole craft blew up. Anyways, just an idea.
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4,437 PZLAgencies
Yeah there should be dents (on crafts) and injuries (on droods) then the game will be more realistic.
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387 CloakPin
They could probably get close by implementing the speed and atmospheric thickness at the moment of break up to determine if the debris should survive or disintegrate or a bit of both.
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@Toinkove I made a rocket with a deorbitable fourth stage.