this is for ZG 2.1 (the update after the next update (2.0)) so it's still VERY EARLY work in progress, but just wanted to share progress with y'all about it
it makes use of custom continents and thus has far more detailed stuff such as rivers and deltas, at the cost of the terrain being more "jagged" as the maps used for the planet brush can only do so much (it's limited by resolution), though i do have my usual "smudge noise" (high-frequency medium-strength noise that allows for improved close-up detail to make the terrain less boring) technique to partially remedy that... anyways, enjoy
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