hi

In this tutorial I will show you the easiest way to add clouds to your planet.

The first thing you need to do is click on ~ (Dev Console) and write the command PlanetStudio_ToggleTerrainGenerationAdvancedSettings

Now when you click on the modifier you will see

Click on it.

There will be 2 input fields:
Enabled With Symbols
Disabled With Symbols

Enabled With Symbols

Let's start with Enabled With Symbols. If you enter CUBEMAP then this modifier will only be shown in Scaled Space. This is useful for creating clouds, dense atmospheres, auroras, etc.
For planets with water and clouds, you need to add the same modifier but in Water Pass.

Enabled With Symbols has many other uses, but these are the most basic ones.

Disabled With Symbols

It does everything opposite of Enabled With Symbols. Any such modifier will not be visible in Scaled Space. This means that when you fly close to the surface you will see this.
This is useful when creating dense atmospheres so that the roughness is not visible when moving away.

bye


9 Comments

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    25.7k eyov2

    @Zenithspeed Enter this command while editing a planet

    Pinned 1.3 years ago
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    25.7k eyov2

    @SeeyaTheFurry yes

    +1 3 months ago
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    Is it alright if I add a link to this tutorial on this post?

    3 months ago
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    25.7k eyov2

    @ItsHannah click on this button

    5 months ago
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    357 Ily

    How do you add the Water Pass to a Blank Template??

    5 months ago
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    how do i favorite this

    +3 1.3 years ago
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    21.3k Zenithspeed

    use that eyeball button to show all empty/hideen elements
    @Ylias

    +1 1.3 years ago
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    21.3k Zenithspeed

    i see
    does it stay when you leave PS or no?
    edit: tried it, it does stay, even after you leave the game
    @eyov2

    1.3 years ago
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    21.3k Zenithspeed

    is it only in the 999 beta? the PlanetStudio_ToggleTerrainGenerationAdvancedSettings command doesn't show up or even get recognized for me
    if it is currently in the beta right now, it's no problem for me, since i plan to release ZG 2.0 (which includes a majority of the celestial bodies i want to add clouds to) only after 999 or 1.0 releases, plus i still have a bunch of VB stuff to release before it

    +2 1.3 years ago

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