DISCLAIMER: This post is not a challenge, it's a concept for a new type of challenge

I was creating my solar system a little while ago, and I thought of one thing - one big thing.
You know those "community space stations"? A sandbox where some people go and make space stations together?
It would look like it but with a 5x scale.

These are essential things to do the challenge:
- Dedicated Discord Server
- Juno system, but with an extremely distant star orbiting Juno. This makes interstellar travel possible.


Players will start simple - The command chip, fins and an inefficient engine created by the host of the challenge (and fuel tanks, of course)
Several players will make design submissions for rockets, but only the best will be chosen considering that this rocket will not fly once.
After that, players will also be able to send different engines. But this will be more useful in the future.
And these unmanned suborbital flights will evolve to the first satellite.
And these will evolve into manned flight
And these will evolve on luna/brigo landings
And keeps going

The ultimate goal would be a large ship built to go to such a star that would be far away, and make at least 2 bases on a atmospheric planet orbiting that star.
To make the engines needed to accelerate the ship to sufficient speeds, Tinker Panel can be used to edit the engines. This makes it possible to make large ion engines, for example

This would probably be an extreme challenge to manage so much stuff, but hey, it would be absolutely AWESOME if it worked


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