I've been modifying a craft that folds and unfolds with a single slider that's tied to a AG via a very little vizzy script.
I'd like to work on the craft in the designer with it unfolded for some additional work. It must be possible cuz I cannot imagine some of the craft I've used could have been created in a folded configuration. The craft I've been modifying starts in a folded state, and unfolds when the AG group is activated.

is it possible to do such a thing? If so, can I get a bit of advice on how to do it?
I don't want to unveil what i've been working on just yet... :D
I appreciate any help y'all can provide!

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    3,420 Alvin98

    Want slider to unfold something on AG activation.. check this

    2.8 years ago
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    @kittman @Hannah1212 - great, glad it was a help! something in the designer to test them would make it easier, for sure...like a slider maybe. i wonder if anyone has made a suggestion for that yet?

    2.8 years ago
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    4,250 kittman

    @SmurfResearchX
    Perfect solution, thanks! I've used it with great success. It's so very obvious now!
    I do wish you could test assemblies like this in designer, tho...
    @Hannah1212

    2.8 years ago
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    7,441 Hannah1212

    Hmm that’s a really good idea. Tbh I should be using those instead of hinges since they can go 180° (I’ve been using xml to make 180° hinges) @SmurfResearchX

    2.8 years ago
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    i try to use the rotator part when i can (i think its easier and stronger than the hinge rotator), then use the designer to rotate it and the assembly connected to it - so, say it is 90 deg range opened, rotate it 90 in the designer - and you can test it closing by inverting the input - then when its done, switch it all back - still kind of meticulous though, hope its a help

    2.8 years ago

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