To repeat:

use translation tool on any parts, 3 or 4 times, and hit undo, instead of undoing 1 translation, the undo tool will instead undo the whole series of translations.

Bug Done Found in 0.7.3.4 Fixed in 0.8.201.0
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3 Comments

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    11.7k KraZIvan

    I agree, it's probably not a major bug, but still something I want to bring some attention to

    4.6 years ago
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    I agree with @pedro16797 that this particular bug report doesn't highlight the worst offense of the current undo/redo system. The redo is probably the bigger problem. Ideally, when the redo is clicked, the craft should be restored to exactly as it was when undo was clicked.

    4.6 years ago
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    Dev Pedro

    I wouldn't consider the case specified in the description a problematic one (I guess that consecutive translations in one part are considered just one action) but in fact sometimes adding parts or changing them is not considered as a change in the editor and it's not present as an action in the undo list, skipping that step no matter what you try.

    Sometimes if you change your craft (let's call each action 1,2...) 5 times and you press undo you go to 2, and if you press redo then you go to for instead of 5 and no matter how many times you press redo it's never going to load 5. It's a very annoying problem indeed.

    4.7 years ago

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