It would be nice to have lights to shine back add fuselage pieces so spacestations are more visible on the dark side of stellar objects.
@Kell No ETA at this time. Work has not yet resumed. Sorry...
I need the lights for my next YouTube video. Do you have an estimated time on this now since modding support and gears are out? @AndrewGarrison thank you.
Since modding support is done, this is out of hold I guess?
Nathan was working the lights, but he switched over to work on modding support. This suggestion has actually been on hold for a while.
[On Hold]? What happened @AndrewGarrison
@AndrewGarrison lights for 0.7.1 maybe?
The ability to change the type of light as other have suggested, in particular being able to select blinking and color types would be amazing.
@AndrewGarrison Ok, great!! Thank you:)
Hoping for early next year. @InConstantStagnation
@AndrewGarrison Is there an ETA for this?? No pressure - I'm just really looking forward to this:)
Great for landing in the dark.
Yes... this is going to be a big update.
It would be cool if we could toggle the light types (omnidirectional, directed, spotlights), angle, power, color and how far they reach.
A custom light in which we can choice the power output, color and angle on the VAB.
The scale of the prop could be proportional to the power output.
yes, docking in dark side is a pain :-)
yes, and not only beacon light like in SP, but spotlight that can actually lighten up the ground
This is one of the most needed things, especially for exploration of the dark side! Fake lights don't really help see anything at night, and the ambient lighting just looks a little.. eh.
By the way - if you set a paint colour's "glossiness" setting to custom you get an emission slider. Setting this to full is a good way to emulate a light.