After installing an NVIDIA 5060Ti graphics card on my PC, I noticed that many of the games I play are compatible with the card's DLSS 4 technology, providing me with a great frame rate optimization experience.
I have an idea that might seem a bit wild or impractical from our developer's perspective: What if we were to integrate NVIDIA's DLSS technology into our own game? Could this potentially solve the low frame rate issues that many players are struggling with?

有关我们的游戏关于英伟达 DLSS技术的可行性展望:
为电脑装上英伟达的5060Ti显卡之后,我安装的许多游戏都能够和显卡上的DLSS 4技术对接并给予了我良好的帧数优化体验。
我有一个相对于开发者看来可能很疯狂且不切实际的想法:如果我们的游戏也能够对接英伟达的DLSS技术呢?这是否能够改善许多玩家头疼的低帧率问题?

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