One major advantage that SR2 has over stock SR and KSP is its costumizability, but that unfortunately gave in at the rocket engines. So I have the idea of...


ADVANCED CUSTUMIZABLE ROCKET ENGINES!


These engines will have the following costumizable attributes:

  • Fuel type: RP-1, Hydrogen (please add hydrogen), and Monopropellant. (Monopropellant engines have a size and thrust limit and only one engine cycle-pressure fed)

  • Size: ONLY affects the combustion chamber size, which determines the base thrust. Also determines base mass and cost.

  • Engine cycle: Determines the efficiency (changes thrust based on base thrust) and additional mass and cost of the engine. Available cycles are:

    1. Gas generator cycle (low effeciency, mass and cost)
    2. Staged combustion cycle (High effeciency, mass, cost)
    3. Combustion tap off cycle (Medium effeciency, mass, cost)
    4. Electric pump cycle (high effeciency, low mass and cost, requires a lot of power to run, limited to low thrust)
    5. Expander cycle (High effeciency, medium mass and low cost, limited to low thrust and hydrogen fuel)
    6. Pressure fed cycle (high effeciency, low mass and cost, limited to VERY low thrust, only engine cycle available for Monopropellant engines)
  • Expansion ratio: Affects nozzle size and thus engine effeciency in different parts of the atmosphere (probably will only have a high, medium, and low choice for simplicity). Also affects additional mass and cost

Suggestion InProgress

Comments

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    @mjdfx150529, how you making this text style?

    2 days ago
  • Profile image
    1,047 Bmcclory

    Not yet, although sfs is probably killed, ksp is next. @AstronautPlanes

    +1 3 days ago
  • Profile image
    3,180 mjdfx150529

    @AstronautPlanes Not quite. We need astronauts

    +2 14 days ago
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    I can't believe this!!!!

    IT'S IN PROGRESS

    (KSP is now REALLY killed)

    15 days ago
  • Profile image
    4,097 pedro16797

    @AndrewGarrison thanks :)

    22 days ago
  • Profile image
    3,180 mjdfx150529

    @AndrewGarrison I will say April then :3

    22 days ago
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    @pedro16797 Not sure on timeline yet. Best case scenario would be this comes out in February, but it will be tricky because of the SP 1.8 update will take up a lot of time.

    +4 22 days ago
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    4,097 pedro16797

    @AndrewGarrison do you have an estimated timeline for this? I know you can say 1 month and then find some problems and need 3 months, but it will be great to know if you think this is going to be implemented in less or more than 1 month for our Real Engines project.

    Btw, you can't imagine the hype. This is going to be the best rocket game by far with this :)

    +1 22 days ago
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    In development!

    22 days ago
  • Profile image
    3,180 mjdfx150529

    In development!

    23 days ago
  • Profile image
    1,429 PorkyClown3

    CH4 (Methane) as a fuel too

    one month ago
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    any plans for a campaign with a budget/research? I could see this being a cool part of that, having to develop new engines while factoring in cost of more expensive materials/fuels, etc.

    +1 one month ago
  • Profile image
    3,180 mjdfx150529

    @AstronautPlanes It is from a game named Children of a Dead Earth

    +1 2 months ago
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    @AnotherFireFox From where did you obtained that??

    +1 2 months ago
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    @mjdfx150529 and make it a UI like this https://cdn.discordapp.com/attachments/240866472660828160/513804296723234832/20181118145306_1.jpg

    2 months ago
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    3,180 mjdfx150529

    @AnotherFireFox This is getting overwhelming complicated

    +2 2 months ago
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    One more thing: Turbopump rpm, regenerative cooling ratio and feeding pressure for each engines to determine thrust.

    2 months ago
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    This post has been merged with this post.

    2 months ago
  • Profile image
    3,180 mjdfx150529

    Thanks everyone for the massive support!
    I didn’t expect many people to understand a thing that I am saying

    +1 3 months ago
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    3,180 mjdfx150529

    @bartekkru100 We have monopropellant though... Not the same thing but also highly toxic, low Isp, room temperature, and "hypergolic-ish"

    +1 3 months ago
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    Hypergolics would also be nice for that extra toxicity they give.

    +1 3 months ago
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    3,180 mjdfx150529

    @AnotherFireFox Check out gregrox’s post

    +1 3 months ago
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    and oxidizer too! I need oxidizer!

    3 months ago
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    @mjdfx150529 I wrote up a new suggestion expanding my ideas for fuels in detail: https://www.simplerockets.com/Feedback/View/9T3iJz/Advanced-Fuel-Settings

    3 months ago
  • Profile image
    3,180 mjdfx150529

    @Gregrox Nice! You could @ AndrewGarrison in your post!

    3 months ago
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