Something that can allow you to use approaches to other planets or crafts and code it in ways you would want. This would help on automating crafts to other planets.

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    5,987 Natedoge

    Yep, exactly! @sflanker

    4.0 years ago
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    Mod sflanker

    Good point, so in addition to 1-3 below, this is basically 4) When the target is a planet, a true/false value: "will the closest approach be inside the target planet's SOI?"

    +1 4.0 years ago
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    5,987 Natedoge

    Actually everything you said was basically everything I meant. I wasn’t very clear and I realized that so I wasn’t really sure what to say, but you just summed it up. But just one lore thing, maybe this:

    Is true when you have an encounter with the target. Like, when you are burning and the two projections turn green. That would be very helpful. Thanks though. @sflanker

    4.0 years ago
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    Mod sflanker

    As I mentioned in the forum thread I think this suggestion is a little unclear, so in an effort to help clarify here is what I think is being asked for:


    For a given target:

    1. How many seconds until the next closest approach between the current craft and that target
    2. A PCI vector for the position of the target relative to it's parent at the time of closest approach
    3. A PCI vector for the position of the current craft at the time of closest approach

    The last one gets a little complicated because it begs the question: from what origin should this vector be. Should it be the crafts current sphere of influence parent? Its parent at the time of the closest approach? Or the target itself? I'm tempted to go with the latter because that is the most useful piece of information (how close will you get to your target). And the others can probable be derived from that.

    4.0 years ago

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