My current build is a ship inspired by a book call Star-ship Troopers(really good book in-case you have never read it). In the book the troopers begin their attack on a planet in a 1-man capsule in orbit around the planet.

As they descend the ships heat shield burns off in distinct layers- 1, 2 and 3. Because the ship is circular I used fairings. The first layer works fine with the heat shield burning off and the ship losing speed. The heat shield depleted I activate the next stage. The fairing nose cones jettison and another fresh layer is exposed.

Here is where the bug starts. The second and third layers take about 1 minute(not sure exactly) to registering drag and heat. By the time they start registering drag and losing heat shield I am at about 1000m above sea-level and doing 2500m/s(for Droo). If you want I can upload what I have so far so you can take a look at it.

Bug Submitted Found in 1.0.909.1
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2 Comments

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    423 KSA

    here https://www.simplerockets.com/c/yads8m/Ship-with-drag-problem

    11 months ago
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    Dev Pedro

    Do you have the craft and some guidelines on how to operate it to reproduce this problem?

    Is it this?

    11 months ago

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