I have a vehicle with a custom suspension;

The vehicle has four sets of suspensions, using two springs for each set. I used to have it so that a hinge rotator connected to the spring, which then connected to another hinge rotator. The connection went as followed; vehicle > hinge base > hinge shaft > spring base > hinge shaft > hinge base > wheel bar.

Since the last patch it is no longer supported to connect a spring shaft to a hinge rotator shaft. I tried solving this by flipping the last hinge rotator and connecting its base to the spring shaft instead of shaft to shaft. This atleast let me launch the vehicle, but the spring strength seems to have reduced to pretty much zero (even when upping it to 2000%)

Bug Done Found in 0.9.922.0 Fixed in 0.9.923.0
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4 Comments

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    0 Syphix

    thanks for the quick response!

    out of curiosity, is there any explanation as to why changing shaft > shaft to shaft > base has such an impact on the spring strength?

    1.6 years ago
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    Dev Pedro

    This post has been merged with this post.

    1.6 years ago
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    @Pedro do not laugh

    1.6 years ago
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    Dev Pedro

    The shaft to shaft connection has never been supported and lead to bugs. We are going to change the validator to let you launch the crafts with the shaft-shaft connections, just giving you a warning.

    1.6 years ago

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