Allow direct editing of the orbital period of an object in the system editor regardless of its orbital radius from its parent object.
This would allow for fake L1 and L2 lagrange points at realistic distances from their object,
as well as binary systems with significant mass differences similar to Pluto and Charon.
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Ngl this would allow some possibly strange, realistic and/or funny lagrange points. BUT also would be a DIRECT correction for a problem for most of the community about systems: DISTANCE LIMIT. Like get my Kelvin System for an example, i wanna put objects around 2800gm from the center on the next update and i can't! Of course i can edit the files, but it'd put the whole thing in risk of getting corrupted and lead to the game thinking it's a newly created custom system. T~T