Rotational rcs firing seems to be based on position relative to center of mass rather than on position relative to other rcs thrusters. This causes the thrusters to be less effective in rotating the craft and cause unwanted translation. I think it could be fixed by adding behavior options to the thruster's part menu. The player could tie each individual thruster's throttle to pitch, yaw, roll, and translation inputs and add multiple inputs. Could employ slider to control the mixing of the inputs. Overall, it would work similar to control surfaces in SimplePlanes
        Bug
          Rejected
                  Found in 0.9.926.0
              
    | View | 
4 Comments
- Log in to leave a comment
- 
        
- 
        Dev Pedro+1 2.7 years ago@Astrofuel there is already a suggestion for this, and you can see in the roadmap it's planned 
- 
        195 Astrofuel2.7 years agoI wasn't sure whether to put this in bugs or suggestions, so feel free to let me know if I used the wrong section and I'll repost it in the suggestions section of the forums. 
No Upvotes
                      Log in in to upvote this post.
                    
                 
                    
@Astrofuel np