The gyroscope only reacts to direct player input such as joystick, but not to indirect inputs like ‘lock direction’ type inputs and rotating the naviball. This creates a huge inconvenience as there is no way that I can always give direct control.
The gyroscope only reacts to direct player input such as joystick, but not to indirect inputs like ‘lock direction’ type inputs and rotating the naviball. This creates a huge inconvenience as there is no way that I can always give direct control.
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