After changing the following settings in the tinker panel:
• Include in drag is set to False
• Part collisions are set to Never
• Collision response is set to None
The rest remains the same

It makes the frame rate dropped significantly. The performance should increase after disabling those physics calculations. However, according to my trials, no matter these settings were disabled at the beginning of my build or after it, it has no improvements on the performance. Conversely, it makes the game laggier.
2 tests were conducted, one with disabled drags and collisions and the one without any changes.
The control group

Paused

The observation group

Paused

@pedro16797 But after I replaced the blocks with Fuselage, the FPS still decreased,Why??