I've been thinking about SR2 needing refueling. This isn't another suggestion about being able to easily refuel by drilling rocks. I think SR2 should make certain fuels able to be obtained in certain environments.
Example 1: in game, Taurus is referred to as having lakes of liquid methane. If there are lakes of methane, users should be able to use those lakes to refill methane fuel tanks.
Example 2: In real life, Gas giants have atmospheres of helium and hydrogen. Sure, it's still gas, so it would take longer to fully fill Hydrogen and Helium tanks.
Example 3: in the stock game, there is a resource that is a bit more rare: water. There are two planets (that I know of) that have liquid water on their surfaces: Droo and Nebra. While it might be counterintuitive to refill water tanks on Droo, it might be useful to refill them on Nebra. There might be water ice on other planets though, so that is the only scenario where drills may be useful. Now, you may be asking "Well, how would the game know what fuel to refill?" Well I have an answer for you! In PlanetStudio, there could be a subsetting for the water settings, that allows you to choose if the "water" is a liquid fuel or actual water. Similarly for gas giants, there could be an atmospheric setting that tells the game what tanks can be refilled.
Now, you may be asking "well, if we added this, how would the player refill the tanks?" Well, I propose the addition of four new parts:
1. Refuel Valve: a special fuel valve, that if submerged in liquid, will fill a separate fuel tank with the fuel or water.
2. "Raw Fuel" tank. This could be a new type of fuel tank, that takes the fuel from valves and other sources, and stores it until it can be made usable.
3. Fuel Inlet: this could be a separate setting for inlets or a whole new part. A refuel inlet, would be a special type of inlet that can pull the fuel gasses out of the atmospheres of gas giants, and store it in the afore mentioned raw Fuel tanks.
4. Purifier: a special (albeit heavy) part, that can take raw Fuel from raw Fuel tanks, and makes it useable, and able to be put into regular fuel tanks. As to not make it too easy, the purifier could be
A: heavy and big, and
B: uses a lot of electricity.

If you have read all the way to the end of this, Thank You!! If you upvote this, I thank you even more! If you do or don't upvote this, please try to think of questions to ask me. I want people to try and ask questions, because I want to try and answer them, in order to refine this idea even more, and to make this suggestion as rock solid, and polished as possible. Thank you for taking the time to read this sprawling text to it's entirety.

IMPORTANT EDIT: So, me being stupid, I forgot to add something to this. There was another part idea: An H2/O2 generator. What this would do, is turn water, into hydrogen/hydrolox but would use large amounts of energy. For every 2kg's of water, it would generate 1kg of Hydrolox.

Suggestion Submitted

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    Please reply to this comment if you have any suggestions or questions.

    Pinned 8 months ago
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    @StarshotSpaceCo why thank you! This did take a decent bit to type. Lmao

    one month ago
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    @Zenithspeed I agreed. It would be nice to have refueling bases on distant planets, so that you can send bigger payloads back to drop, or send them further away

    2 months ago
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    1,012 Zenithspeed

    as a methalox "main", being able to refuel on Taurus (one of my favorite celestial bodies in the stock system next to Nebra and Vulco) would be amazing, hope the devs add this!

    2 months ago
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    @NebulaSpaceAgency yeah. Imagine a deep space refueling station orbiting Tydos, with tons of atmospheric scoopships

    3 months ago
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    this could add onto a future career mode and make colonizing planets or moons actually useful

    3 months ago
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    1,454 DrexxVolv

    Genius.

    5 months ago
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    @Pejayous that's kinda where I was going with the special inlets

    6 months ago
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    445 Pejayous

    @OM3GA_AEROSPACE my idea would be to have a unit that uses power and needs to be within an atmosphere to produce fuel and oxidizer with efficiency depending on the weight of the fuel produced and the density of the atmosphere

    6 months ago
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    @McDuetchVan oh cool!

    7 months ago
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    @TweedleAerospace yes, that is why I added the part about being able to drill for water ice

    7 months ago
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    780 DSEA

    Mmm good ideas hope the dev will see it :D

    7 months ago
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    @OM3GA_AEROSPACE while only two planets have oceans we know that a few also have ice. Such as the Urados rings and the glaciers at the poles of Cylero

    7 months ago
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    @Vedhaspace @Chtite451SR2 😳😳

    Well... The lower the page number, the more likely it is that people will see it, which means it's more likely to get upvotes...

    :D

    +2 7 months ago
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    9,580 Chtite451SR2

    @OM3GA_AEROSPACE from when I saw it, yeah
    First 3 top posts on first page

    7 months ago
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    @OM3GA_AEROSPACE yes

    7 months ago
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    @Chtite451SR2 hold up... This is on the FIRST PAGE!?!?!

    7 months ago
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    9,580 Chtite451SR2

    @OM3GA_AEROSPACE I like this idea XD
    I saw it on the first page, that's how I found it
    Suggestion to go with this: There should be other liquids in game too, as all there is pretty much is water that you can change color, there should be an option in water settings in planet studio to change what it is, it could either be custom or predefined

    7 months ago
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    It would be really nice if we could refill on Cylero as well, similar to how vehicles may refuel on Mars. This would be like using atmospheric methane in Starship.

    +2 7 months ago
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    Very good

    7 months ago
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    Updoot from Jastro? Nice! :)

    7 months ago
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    31 upvotes? Dang!

    7 months ago
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    120 Westland

    Subscribe ;)

    7 months ago
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    8,250 GSpace

    SR2 needs refeuling!

    7 months ago
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