The player orbit line turns black.

While adjusting a Planned Burn the line appears while dragging the gizmo. It disappears shortly after releasing.

Bug Active Found in 1.2.207.0
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9 Comments

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    Found a workaround for 1.2.207.0 on android. Using adb you can swap the precompiled shader for the player craft with the planet shader.

    Pull the planet shader:

    adb pull /sdcard/Android/data/com.jundroo.SimpleRockets2/cache/UnityShaderCache/4aba6e38f30d18a00d2b52f2a39ae325

    Push and overwrite the player craft shader:

    adb push ./4aba6e38f30d18a00d2b52f2a39ae325 /sdcard/Android/data/com.jundroo.SimpleRockets2/cache/UnityShaderCache/5cc19fbc41c71540e3ec8201d8138505

    +1 2 months ago
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    Dev Pedro

    This post has been merged with this post.

    2 months ago
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    Dev Pedro

    This post has been merged with this post.

    2 months ago
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    Dev Pedro

    This post has been merged with this post.

    2 months ago
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    Dev Pedro

    This post has been merged with this post.

    2 months ago
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    Dev Pedro

    This post has been merged with this post.

    2 months ago
  • Profile image
    Dev Pedro

    This post has been merged with this post.

    2 months ago
  • Profile image
    Dev Pedro

    This post has been merged with this post.

    2 months ago
  • Profile image
    Dev Pedro

    This post has been merged with this post.

    2 months ago

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