We need multidirectional RCS nodes if we want to dock easily.I know we can make one ourselves,but,adding such a thing will make our craft making and docking processes easier.

Suggestion Done Fixed in 0.7.1.4

11 Comments

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    218 DarkPK

    Implemented! (in the next update)

    +5 4.9 years ago
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    585 GDAAI

    @PriyanshuRoy until the new part comes out, you are free to use the rcs i put on my crafts

    4.9 years ago
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    @GDAAI Hmmn,what you say is true.I actually thought of that when I posted this.The reason I did not remove this suggestion was that it would save a little time.For example,people have made landing gears and propellers too,but the developers ARE working on landing gears because it will help many of our less skilled people .Also, developer-made stuff often look nice.Apart from that ,it gives an sr1 vibe.
    Btw a good point.

    4.9 years ago
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    585 GDAAI

    You could just make a subassembly, much easier than months of game development on a part that takes 40 seconds to make.

    +1 4.9 years ago
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    @AndrewGarrison I think it would be nice,as long as the power is adjustable.
    Great idea. Kinda fits the 'multidirectional' part.

    5.0 years ago
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    Something like this would be cool.

    +1 5.0 years ago
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    I need this. the engine pushes too hard and I cant cancel the momentum in time. This would be nice so docking would be better.

    5.2 years ago
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    @zeanomourph Yep,but as I said,implementing such a part would save some time and sanity.Plus it would be fun and something straight out of sr1

    5.2 years ago
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    Agreed it would be nice to have a dedicated part for this, but as you say we can build it ourselves, you know how to use sub-assembly right? You only need to build it once then you can save it as a SA and use it for all your craft in the future.

    5.2 years ago
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    yeah

    5.4 years ago
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    563 MyMessage

    Yeah like in sr1

    +2 5.4 years ago

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