Now changed to : " A lot of HydoLOx plume" :-D

Also happens after reinstall of Juno. Standard options, not changes after install.
Grafic Card is Radeon RX 6950XT.
Has been since version 1.2 (and last beta before).
Happens with and without Parallax.
If I switch back to v 1.0.8 everything good again.
Can we have an option to switch back to version 1.1 ?
This was very stable and good.

Bug Rejected Found in 1.2.106.1
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5 Comments

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    Dev Pedro

    @TomKerbal negative values aren't intended, but we don't clamp them so you can mess with any value you want. If you like how it looks, that's the most important! The thing I find most fun in this game is precisely figuring how to do things in a way they weren't intended to.

    7 months ago
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    1,682 TomKerbal

    @Pedro
    What works good for me is:
    exhaustExpansionRange 0,2
    exhaustTextureStrength -8

    positive values for exhaustTextureStrength let the plume vanish in vacuum again...

    7 months ago
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    Dev Pedro

    @TomKerbal do not use those values they suggested for the rim shade and texture strength. You want values between 0 and 1 for the rim shade and between 0 and +inf for the texture

    7 months ago
  • Profile image
    1,682 TomKerbal

    @Pedro Well thank you for quick answer. I played a little bit, but there is simply no plume at all at HydoLOx. Is the hidden parameter you mean on of the "exhaustColor<xy>" ? What value to enter here then ? Thank you for your help ! Tom.

    Edit: Ah, I see. It's only in the vacuum... under pressure there is plume (with this diamonds)... o.k. but I would prefer to see plume in space as well. So thank you for giving us the possibility to switch back to 1.1 or tinkering.
    I have to lear how to tinker it I think...

    "toinkertoy" from Steam just gave me that explanation :
    "Setting the "ExhaustColor" & "ExhaustColorTip" to #808080 will give it a whitish appearance.

    Then try an "ExhaustRimShade" of -8 .... and a "ExhaustTextureStrength" of -4"
    "Mikeska" from you company helped me there as well. Say many greetings to him please :-)

    ... man, best game, best community, best devs ever ....

    7 months ago
  • Profile image
    Dev Pedro

    An option to switch back to 1.1 will soon be added. Hydrolox being very faint is intentional, as that is how it looks in real life.
    .
    If you are open to tinkering with the engine, in the hidden properties you can find parameters to make the plume look however you want.

    +1 7 months ago

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