When clicking and dragging on space to rotate the camera, the input is flipped around when you are high above Droo, compared to when you're in low orbit.

Bug Done Found in 0.6.4.1 Fixed in 0.6.6.1
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    Ah, I see what you are saying. If you rotate the camera upside down, then left/right rotation is flipped. Thanks for the bug report.

    5.5 years ago
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    We re-orient the camera once you reach above 1,000km (I think, might be wrong on the altitude) so that the camera is flat with the orbital plane as this makes it a bit easier to navigate once you get further away from a planet.

    +1 5.5 years ago

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