I would like to see errors in vizzy's operation displayed in the interface and show what step the program has executed.
This would provide a more complete error fixing mechanism for the player to know at which step the program has made an error.

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    Dev Pedro

    This post has been merged into this post and this post has been marked as duplicate.

    1.7 years ago
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    8,206 CLESstudio

    didn't grow up in an English-speaking country, so please bear with me if my wording doesn't convey my intent.

    3.2 years ago

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