The day before yesterday, I drove the spacecraft to the Juno system "Jupiter" atmosphere, the spacecraft continued to go deep; At 50001KM above the surface, the spacecraft exploded. This is what I expected. Therefore, I propose to eliminate the so-called Roche limit for all planets except stars. This is my scenario: when the spacecraft first enters the atmosphere, there are very heavy clouds that are visible, and as the spacecraft gets deeper into the core, it can get harder and harder to move forward, and finally it hits a very heavy solid core. All of this assumes that the ship can withstand the pressure, and if it can't, it will disintegrate and explode.

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    2,340 Aviametal

    This is due to stock Gas Giant planets having "Crush Altitude" feature turned on which automatically destroys any craft that reached a certain height within the atmosphere, Tydos and Urados' Crush Altitude are set at 50000 meters, In custom planets, It can be adjusted or turned off by setting Crush Altitude number to 0 in Planet Studio.

    +1 10 days ago
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    In reality, the craft should implode, not explode.

    12 days ago

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