Using exported OBJ files from sculpting apps like Forger or Putty 3D and import them into Planet Studio and use it as a planet. The radius can change the overall size of the mesh without deforming the mesh. The atmosphere and water can be changed as well. This would also introduce 3D textures on the planet to make it seem a little more realistic. It would also allow for making cave systems easier and would make SR2 cinematics have better props
I recommended this because I’m a user of Forger, Putty 3D and Tinkercad so I could make forum tutorials on how to use the software
@Pedro
my apologies! i didn't see the other post