Just like the title says. In my experience, things don't actually explode when overheating and instead just disappear forever. I would suggest either using the normal explosions, or making some kind of disintegration effect specifically for this.

Edit: There are now proper explosions when overheating rather than just a part disappearing into the void, but a unique effect for it would be nice.

Suggestion Done Fixed in 0.9.917.1

4 Comments

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    8 yopo

    Great suggestion, SupremeDorian! :)

    4.5 years ago
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    @SupremeDorian I think you have that backwards, but I agree mate! It would be handy to have an alert system for reaching threshold temps, with a temp reading, otherwise how would one know? The Camera also continues along the vector where it exploded.

    +2 5.5 years ago
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    @AndrewGarrison Thanks didnt realize someone beat me to the punch.

    +2 5.5 years ago
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    This post has been merged with this post.

    +1 5.5 years ago

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