When the part is too far away from the control compartment, the part deforms

Bug Rejected Found in 0.9.704.0
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4 Comments

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    Dev Pedro

    This is basically a consequence of how video games work and one of the reasons we have to unload crafts that are far away. If you are interested in the technical reasons search for the floating-point precision error.

    2.7 years ago
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    2,762 Koznovic

    @Koznovic No, I may have misspelled the sentence, I mean the parts of the rocket are all morphing

    2.7 years ago
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    2,762 Koznovic

    @pedro16797 It's the chip that controls the ship. This sandbox has a rocket-firing thing that turns up the throttle and launches the rocket, which constantly deforms from the camera on the rocket when it's far away from the control chip.

    2.7 years ago
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    Dev Pedro

    What do you mean by control compartment? The chip or cabin from where the craft is controlled or the base from where it launched?

    2.7 years ago

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