Other Name(s): [None]
Pronunciation: Koth - rahn
"Bliss of Crepuscular Light"
US2 version was very similar, albeit darker, and less terrain
from the US2 variant of the Antarius System
inspiration: Laythe (but better)
Class:
Temperate Marine Sub Terra
General Characteristics:
Earth Masses: 0.129 mE
Earth Radius: 0.481 rE
Density per cubic centimeter: 6.39 g/cm^3
Avergage Temperature: ~276.97k
Gravity: 5.485 m/s^2
Age: ~5.137 SBY
Atmospheric Characteristics:
Atmospheric Composition:
64.57% Nitrogen
21.83% Oxygen
5.91% Water
4.37% Xenon
1.39% Hydrogen
1.14% Carbon Dioxide
0.79% Trace Gases
Atmospheric Pressure: 0.876 atm
Atmospheric Mass: 0.372 aE
Atmospheric Density: 1.0648 kg/m^3
Orbital Characteristics:
Orbital Parent(s): Arkanna
Orbital Period: 35.42 S
Semi Major Axis: 0.0406 au
Orbital Eccentricity: 0.02812
Orbital Inclination: 1.57°
Rotational Period: 1.242 S
Obliquity: 14.68°
Overview:
10th moon from Arkkanna. Lies between the orbits of Onkoaa and Rauman.
retconned
Natural Satellites:
Gerroth
Oujhet
Total Amount of Natural Satellites:
| Major: 0 | Minor: 2 |
GENERAL INFO
- Created On: Windows
- Game Version: 1.3.204.0
CHARACTERISTICS
- Radius: 3,066 km
- Sea Level: 0 m
- Surface Gravity: 5.5 m/s
- Rotational Period: N/A
- Escape Velocity: 5.80 km/s
- Mass: 7.73E+23kg
Atmosphere
- Height: 104 km
- Scale Height: 15 km
- Surface Air Density: 1.065 kg/m3
- Surface Temperature: 277 K
EQUIRECTANGULAR MAP

4 Comments
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27.1k Zenithspeed
lmao, a long-ish time ago i made an oceanic moon with planet-brush-made continents called "Cothran" or something like that — point is, very similar name — but haven't worked on it since i first tried to do something with it, but still, it's a really weird coincidence lol
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17.1k Tallisar
I used domain warps @RudimentaryCheezit. Mainly fractals, and axials. For the axial domain warps, the Angle determines how swirly they are. I used 500 for them. The exponent determines how big they are. For example, a value of 50 creates small ones, and a value of 5 creates large ones. Negative angles create backward-facing storms, aka, a different direction than positive value. I typically use four, 2 two pos angles, and 2 neg angles.
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11.0k RudimentaryCheezit
how do you make the swirly clouds
do you add multiple warps or no
rauman revamp wehn?
I just realized it is similar to Jatharis in a way.